<Spell Name="Animal Aspect, Greater">
  <school>transmutation</school>
  <subschool>polymorph</subschool>
  <descriptor>
  </descriptor>
  <spell_level>alchemist 3, magus 3, druid 3, ranger 3, sorcerer wizard 4</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S, M DF (a part of the animal)</components>
  <costly_components>0</costly_components>
  <range>personal</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>you</targets>
  <duration>1 minute level (D)</duration>
  <dismissible>1</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>none</saving_throw>
  <spell_resistence>yes (harmless)</spell_resistence>
  <description>This spell functions like animal aspect, except you can either gain two aspects at once or one aspect that adds effects to the aspects that animal aspect grants, as described below. Frog  You gain a Swim speed equal to half your normal speed, and all the benefits of having a swim speed. Gorilla  You gain a +2 competence bonus on Perception checks, and a +1 competence bonus on Fortitude saves. Monkey  You gain a +4 competence bonus on Acrobatics checks. Otter  Your swim speed increases to your full normal speed, and you need not make concentration checks to cast spells underwater. Raccoon  Your competence bonuses on Disable Device, Sleight of Hand, and Stealth checks increase to +4. Raptor  Your enhancement bonus to speed increases to +30 feet, and you gain the benefit of the Run feat. Tree Lizard  You gain a +4 competence bonus on Stealth checks.</description>
  <source>Ultimate Combat</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Animal Aspect, Greater&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;transmutation (polymorph) &lt;b&gt;Level &lt; b&gt;alchemist 3, magus 3, druid 3, ranger 3, sorcerer wizard 4&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M DF (a part of the animal)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;personal&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;you&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 minute level (D)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;none &lt;b&gt;Spell Resistance &lt; b&gt;yes (harmless)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;This spell functions like &lt;i&gt;animal aspect&lt; i&gt;, except you can either gain two aspects at once or one aspect that adds effects to the aspects that &lt;i&gt;animal aspect&lt; i&gt; grants, as described below. &lt;br&gt;&lt;i&gt;Frog&lt; i&gt;  You gain a Swim speed equal to half your normal speed, and all the benefits of having a swim speed. &lt;br&gt;&lt;i&gt;Gorilla&lt; i&gt;  You gain a +2 competence bonus on Perception checks, and a +1 competence bonus on Fortitude saves. &lt;br&gt;&lt;i&gt;Monkey&lt; i&gt;  You gain a +4 competence bonus on Acrobatics checks. &lt;br&gt;&lt;i&gt;Otter&lt; i&gt;  Your swim speed increases to your full normal speed, and you need not make concentration checks to cast spells underwater. &lt;br&gt;&lt;i&gt;Raccoon&lt; i&gt;  Your competence bonuses on Disable Device, Sleight of Hand, and Stealth checks increase to +4. &lt;br&gt;&lt;i&gt;Raptor&lt; i&gt;  Your enhancement bonus to speed increases to +30 feet, and you gain the benefit of the Run feat. &lt;br&gt;&lt;i&gt;Tree Lizard&lt; i&gt;  You gain a +4 competence bonus on Stealth checks.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>1</divine_focus>
  <sor>4</sor>
  <wiz>4</wiz>
  <cleric>NULL</cleric>
  <druid>3</druid>
  <ranger>3</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>3</alchemist>
  <summoner>NULL</summoner>
  <witch>NULL</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>3</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>4</SLA_Level>
  <domain>
  </domain>
  <short_description>As animal aspect, but you gain two animal qualities.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells a animal-aspect#TOC-Animal-Aspect-Greater  Animal Aspect, Greater </linktext>
  <id>1298</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>